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Mhw Blast Damage Calculation

Mhw Blast Damage Calculation. Blast status / 3 = blast status per hit initial tolerance / blast status per hit = hits required to inflict blast (rounded up) fixed blast damage / hits required = additional damage per hit. This application calculates damage numbers you can expect to hit in monster hunter:

Mhw Higher Affinity Means Better Crit Dmg losangelesyellow
Mhw Higher Affinity Means Better Crit Dmg losangelesyellow from losangelesyellow894.weebly.com

This application calculates damage numbers you can expect to hit in monster hunter: These damage numbers are dependent on attack, affinity, element, sharpness, skills, motion. Blast status / 3 = blast status per hit initial tolerance / blast status per hit = hits required to inflict blast (rounded up) fixed blast damage / hits required = additional damage per hit.

These Damage Numbers Are Dependent On Attack, Affinity, Element, Sharpness, Skills, Motion.


Blast status / 3 = blast status per hit initial tolerance / blast status per hit = hits required to inflict blast (rounded up) fixed blast damage / hits required = additional damage per hit. This application calculates damage numbers you can expect to hit in monster hunter:

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